Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::InputChannelQuaternion::QuaternionData Struct Reference

Custom data struct for three dimensional axis data. More...

#include <InputChannelQuaternion.h>

Inherits AzFramework::InputChannel::CustomData.

Public Member Functions

 AZ_CLASS_ALLOCATOR (QuaternionData, AZ::SystemAllocator)
 
 AZ_RTTI (QuaternionData, "{D1B11964-0ABB-4539-ACB2-7156B6CDEB90}", CustomData)
 
- Public Member Functions inherited from AzFramework::InputChannel::CustomData
 AZ_CLASS_ALLOCATOR (CustomData, AZ::SystemAllocator)
 
 AZ_RTTI (CustomData, "{887E38BB-64AF-4F4E-A1AE-C1B02371F9EC}")
 

Public Attributes

AZ::Quaternion m_value = AZ::Quaternion::CreateIdentity()
 
AZ::Quaternion m_delta = AZ::Quaternion::CreateIdentity()
 

Detailed Description

Custom data struct for three dimensional axis data.


The documentation for this struct was generated from the following file: