Custom data struct used to initialize input contexts. More...
#include <InputContext.h>
Public Attributes | |
| AZStd::shared_ptr< InputChannelEventFilter > | filter |
| The filter used to determine whether an input event should be handled. | |
| AZ::s32 | priority = InputChannelEventListener::GetPriorityDefault() |
| The priority used to sort relative to other input event listeners. | |
| bool | autoActivate = false |
| Whether to activate (connect to the input notification bus) on construction. | |
| bool | consumesProcessedInput = false |
| Should the input context consume input that is processed by any of its input mappings? | |
Custom data struct used to initialize input contexts.