Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AzFramework::ProcessData, including all inherited members.
inheritHandles (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
Init(bool stdCommunication) (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
jobCompletionPort (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
jobHandle (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
m_childProcessId (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
m_childProcessIsDone (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
m_startupInfo (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
ProcessData() (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
processInformation (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
startupInfo (defined in AzFramework::ProcessData) | AzFramework::ProcessData | |
WaitForJobOrProcess(AZ::u32 waitTimeInMilliseconds) const (defined in AzFramework::ProcessData) | AzFramework::ProcessData |