Open 3D Engine AzFramework API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::ProcessData Struct Reference

Public Member Functions

void Init (bool stdCommunication)
 
DWORD WaitForJobOrProcess (AZ::u32 waitTimeInMilliseconds) const
 

Public Attributes

StartupInfo m_startupInfo
 
int m_childProcessId = 0
 
bool m_childProcessIsDone = false
 
PROCESS_INFORMATION processInformation
 
BOOL inheritHandles
 
STARTUPINFOW startupInfo
 
HANDLE jobHandle
 
JOBOBJECT_ASSOCIATE_COMPLETION_PORT jobCompletionPort
 

The documentation for this struct was generated from the following files: