Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::RenderGeometry::EntityFilter Struct Reference

Public Member Functions

bool operator() (AZ::EntityId entityId) const
 
bool HasFilter () const
 

Public Attributes

AZStd::unordered_set< AZ::EntityId > m_exclusiveEntities
 
AZStd::unordered_set< AZ::EntityId > m_ignoreEntities
 If not empty, will only raycast against these entities.
 
AZStd::function< bool(AZ::EntityId)> m_filterFunction
 Entities to ignore.
 

The documentation for this struct was generated from the following file: