Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::RenderGeometry::RayResultClosestAggregator Struct Reference

#include <GeometryIntersectionStructures.h>

Public Member Functions

RayResult operator() (RayResult lhs, const RayResult &rhs) const
 

Detailed Description

Aggregator for usage with EBus BroadcastResult or EventResult Contains the closet successful hit of all the handlers


The documentation for this struct was generated from the following file: