Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::Scripts::SpawnableScriptNotificationsHandler Struct Referencefinal

Behavior Context forwarder for SpawnableScriptNotificationsBus. More...

#include <SpawnableScriptNotificationsHandler.h>

Inherits SpawnableScriptNotificationsBus::Handler, and AZ::BehaviorEBusHandler.

Public Member Functions

 AZ_EBUS_BEHAVIOR_BINDER (SpawnableScriptNotificationsHandler, "{3403D10A-9541-46A1-97CD-F994FF9E52C2}", AZ::SystemAllocator, OnSpawn, OnDespawn)
 
void OnSpawn (EntitySpawnTicket spawnTicket, AZStd::vector< AZ::EntityId > entityList) override
 
void OnDespawn (EntitySpawnTicket spawnTicket) override
 

Detailed Description

Behavior Context forwarder for SpawnableScriptNotificationsBus.


The documentation for this struct was generated from the following file: