Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::Terrain::FloatRange Struct Reference

Public Member Functions

 AZ_TYPE_INFO (FloatRange, "{7E6319B6-1409-4865-8AD1-6F68272A94E9}")
 
bool IsValid () const
 
bool operator== (const FloatRange &other) const
 
bool operator!= (const FloatRange &other) const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static FloatRange CreateNull ()
 

Public Attributes

float m_min = 0.0f
 
float m_max = 0.0f
 

The documentation for this struct was generated from the following file: