Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <IVisibilitySystem.h>
Inherited by AzFramework::OctreeNode.
This is a base spatial hash node type. This is so that we can potentially have different spatial hash implementations that satisfy the IVisibilitySystem interface.