Open 3D Engine AzFramework API Reference 23.10.0
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AzPhysics::CollisionGroups::Preset Struct Reference

#include <CollisionGroups.h>

Public Member Functions

 AZ_TYPE_INFO (Preset, "{032D1485-60A4-45B6-8D74-5B38C929B066}")
 
bool operator== (const Preset &other) const
 
bool operator!= (const Preset &other) const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

 AZ_CLASS_ALLOCATOR_DECL
 
Id m_id
 
AZStd::string m_name
 
CollisionGroup m_group
 
bool m_readOnly
 

Detailed Description

A collision group defined with a name and an id which can be edited in the editor.


The documentation for this struct was generated from the following file: