Open 3D Engine AzFramework API Reference  24.09
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AzPhysics::Contact Struct Reference

Stores information about the contacts between two overlapping shapes. More...

#include <CollisionEvents.h>

Public Member Functions

 AZ_TYPE_INFO (Contact, "{D7439508-ED10-4395-9D48-1FC3D7815361}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

 AZ_CLASS_ALLOCATOR_DECL
 
AZ::Vector3 m_position
 The position of the contact.
 
AZ::Vector3 m_normal
 The normal of the contact.
 
AZ::Vector3 m_impulse
 The impulse force applied to separate the bodies.
 
AZ::u32 m_internalFaceIndex01 = 0
 Internal face index of the first shape.
 
AZ::u32 m_internalFaceIndex02 = 0
 Internal face index of the second shape.
 
float m_separation = 0.0f
 The separation.
 

Detailed Description

Stores information about the contacts between two overlapping shapes.


The documentation for this struct was generated from the following file: