Open 3D Engine AzFramework API Reference
24.09
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This is the complete list of members for AzPhysics::StaticRigidBody, including all inherited members.
AddShape(AZStd::shared_ptr< Physics::Shape > shape)=0 | AzPhysics::StaticRigidBody | pure virtual |
AZ_CLASS_ALLOCATOR_DECL (defined in AzPhysics::StaticRigidBody) | AzPhysics::StaticRigidBody | |
AZ_RTTI(AzPhysics::StaticRigidBody, "{13A677BB-7085-4EDB-BCC8-306548238692}", AzPhysics::SimulatedBody) (defined in AzPhysics::StaticRigidBody) | AzPhysics::StaticRigidBody | |
AZ_RTTI(AzPhysics::SimulatedBody, "{BCC37A4F-1C05-4660-9E41-0CCF2D5E7175}") (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | |
GetAabb() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual |
GetEntityId() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual |
GetFrameId() const | AzPhysics::SimulatedBody | inline |
GetNativePointer() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual |
GetNativeType() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual |
GetOrientation() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual |
GetPosition() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual |
GetScene() | AzPhysics::SimulatedBody | virtual |
GetShape([[maybe_unused]] AZ::u32 index) | AzPhysics::StaticRigidBody | inlinevirtual |
GetShape([[maybe_unused]] AZ::u32 index) const (defined in AzPhysics::StaticRigidBody) | AzPhysics::StaticRigidBody | inlinevirtual |
GetShapeCount() const | AzPhysics::StaticRigidBody | inlinevirtual |
GetTransform() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual |
GetUserData() | AzPhysics::SimulatedBody | inline |
m_bodyHandle | AzPhysics::SimulatedBody | |
m_sceneOwner | AzPhysics::SimulatedBody | |
m_simulating | AzPhysics::SimulatedBody | |
ProcessCollisionEvent(const CollisionEvent &collision) const | AzPhysics::SimulatedBody | |
ProcessTriggerEvent(const TriggerEvent &trigger) const | AzPhysics::SimulatedBody | |
RayCast(const RayCastRequest &request)=0 | AzPhysics::SimulatedBody | pure virtual |
Reflect(AZ::ReflectContext *context) (defined in AzPhysics::StaticRigidBody) | AzPhysics::StaticRigidBody | static |
RegisterOnCollisionBeginHandler(SimulatedBodyEvents::OnCollisionBegin::Handler &handler) | AzPhysics::SimulatedBody | inline |
RegisterOnCollisionEndHandler(SimulatedBodyEvents::OnCollisionEnd::Handler &handler) | AzPhysics::SimulatedBody | inline |
RegisterOnCollisionPersistHandler(SimulatedBodyEvents::OnCollisionPersist::Handler &handler) | AzPhysics::SimulatedBody | inline |
RegisterOnSyncTransformHandler(SimulatedBodyEvents::OnSyncTransform::Handler &handler) | AzPhysics::SimulatedBody | inline |
RegisterOnTriggerEnterHandler(SimulatedBodyEvents::OnTriggerEnter::Handler &handler) | AzPhysics::SimulatedBody | inline |
RegisterOnTriggerExitHandler(SimulatedBodyEvents::OnTriggerExit::Handler &handler) | AzPhysics::SimulatedBody | inline |
SetFrameId(uint32_t frameId) | AzPhysics::SimulatedBody | inline |
SetTransform(const AZ::Transform &transform)=0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual |
SetUserData(T *userData) | AzPhysics::SimulatedBody | |
SyncTransform(float deltaTime) const | AzPhysics::SimulatedBody | |
UndefinedFrameId (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | static |
~SimulatedBody()=default (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | virtual |