Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Camera::Configuration Struct Reference

Stores camera configuration values that describe the camera's view frustum. More...

#include <CameraBus.h>

Public Attributes

float m_fovRadians = 0.f
 
float m_nearClipDistance = 0.f
 
float m_farClipDistance = 0.f
 
float m_frustumWidth = 0.f
 
float m_frustumHeight = 0.f
 

Detailed Description

Stores camera configuration values that describe the camera's view frustum.


The documentation for this struct was generated from the following file: