Open 3D Engine AzFramework API Reference 23.10.0
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Physics::CharacterPhysicsDebugDraw::JointLimitRenderBuffers Struct Reference

Buffers to store vertices, line colors etc for debug drawing a joint limit. More...

#include <CharacterPhysicsDebugDraw.h>

Public Member Functions

void Clear ()
 

Public Attributes

AZStd::vector< AZ::Vector3 > m_vertexBuffer
 
AZStd::vector< AZ::u32 > m_indexBuffer
 
AZStd::vector< AZ::Vector3 > m_lineBuffer
 
AZStd::vector< bool > m_lineValidityBuffer
 

Detailed Description

Buffers to store vertices, line colors etc for debug drawing a joint limit.


The documentation for this struct was generated from the following file: