#include <RagdollPhysicsBus.h>
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AZ::Vector3  | m_position = AZ::Vector3::CreateZero() | 
|   | Position in world space. 
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AZ::Quaternion  | m_orientation = AZ::Quaternion::CreateIdentity() | 
|   | Orientation in world space. 
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AZ::Vector3  | m_linearVelocity = AZ::Vector3::CreateZero() | 
|   | Linear velocity in world space. 
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AZ::Vector3  | m_angularVelocity = AZ::Vector3::CreateZero() | 
|   | Angular velocity in world space. 
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SimulationType  | m_simulationType = SimulationType::Kinematic | 
|   | Whether the node is kinematic or simulated. 
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float  | m_strength = 0.0f | 
|   | Controls how powerfully the joint attempts to reach a target orientation. 
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float  | m_dampingRatio = 1.0f | 
|   | Whether the joint is underdamped (below 1.0), critically damped (1.0) or overdamped (above 1.0). 
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Contains pose and velocity information, simulation type and joint strength properties for a node in the ragdoll for data transfer between physics and other systems. 
The documentation for this struct was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Physics/RagdollPhysicsBus.h