Preview the currently selected Asset in a PreviewFrame. More...
#include <AssetBrowserBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
| virtual void | PreviewAsset (const AzToolsFramework::AssetBrowser::AssetBrowserEntry *selectedEntry) |
| virtual void | ClearPreview () |
| Clears the asset browser inspector panel. | |
| virtual void | PreviewSceneSettings (const AzToolsFramework::AssetBrowser::AssetBrowserEntry *selectedEntry) |
| Preview the selected entry in the scene settings window, returns true if successful. | |
| virtual bool | HandleSource (const AzToolsFramework::AssetBrowser::AssetBrowserEntry *selectedEntry) const |
| Check if the source asset can be opened in the scene settings. | |
| virtual QMainWindow * | GetSceneSettings () |
| Opens and returns the scene settings window. | |
| virtual bool | SaveBeforeClosing () |
| return true if the asset browser inspector panel has unsaved changes and must save before closing | |
Static Public Attributes | |
| static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
Preview the currently selected Asset in a PreviewFrame.
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inlinevirtual |
Updates the asset browser inspector panel with data about the passed entry. Clears the panel if nullptr is passed