Open 3D Engine AzToolsFramework API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::AssetBrowser::AssetBrowserTreeToTableProxyModel Class Reference

Inherits QAbstractProxyModel.

Public Member Functions

 AssetBrowserTreeToTableProxyModel (QObject *parent=nullptr)
 
void DisconnectSignals ()
 
void ConnectSignals ()
 
QModelIndex mapFromSource (const QModelIndex &sourceIndex) const override
 
QModelIndex mapToSource (const QModelIndex &proxyIndex) const override
 
QModelIndex parent (const QModelIndex &index) const override
 
QModelIndex index (int, int, const QModelIndex &parent=QModelIndex()) const override
 
int rowCount (const QModelIndex &parent=QModelIndex()) const override
 
int columnCount (const QModelIndex &index=QModelIndex()) const override
 
QVariant data (const QModelIndex &index, int role=Qt::DisplayRole) const override
 

The documentation for this class was generated from the following file: