Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::AssetBrowser::IndexToMap Class Reference

Public Member Functions

TableIterator TableLowerBound (const int &key)
 
TableIterator TableUpperBound (const int &key)
 
ConstTableIterator TableLowerBound (const int &key) const
 
ConstTableIterator TableConstBegin () const
 
ConstTableIterator TableConstEnd () const
 
TableIterator EraseFromTable (TableIterator it)
 
TableIterator TableBegin ()
 
TableIterator TableEnd ()
 
bool Empty () const
 
bool TreeContains (TableType map) const
 
TreeType TreeToTable (TableType map) const
 
bool RemoveFromTree (TableType map)
 
TreeIterator Insert (TableType tmap, TreeType row)
 
void Clear ()
 

Protected Attributes

TreeHash m_treeToTable
 
TableMap m_tableToTree
 

The documentation for this class was generated from the following file: