Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::AssetDatabase::AssetDatabaseNotifications Class Reference

Inherits AZ::EBusTraits.

Public Types

typedef AZStd::recursive_mutex MutexType
 

Public Member Functions

virtual void OnSourceFileChanged (const SourceDatabaseEntry &)
 
virtual void OnSourceFileRemoved (AZ::s64)
 
virtual void OnProductFileChanged (const ProductDatabaseEntry &)
 
virtual void OnProductFileRemoved (AZ::s64)
 
virtual void OnProductFilesRemoved (const ProductDatabaseEntryContainer &)
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple
 
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 

The documentation for this class was generated from the following file: