Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::AssetDatabase::BuilderInfoEntry Class Reference

Public Member Functions

 BuilderInfoEntry (AZ::s64 builderInfoID, const AZ::Uuid &builderUuid, const char *analysisFingerprint)
 
AZStd::string ToString () const
 
auto GetColumns ()
 

Public Attributes

AZ::s64 m_builderInfoID = InvalidEntryId
 
AZ::Uuid m_builderUuid = AZ::Uuid::CreateNull()
 
AZStd::string m_analysisFingerprint
 

The documentation for this class was generated from the following file: