Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::AssetEditor::AssetEditorWidgetUserSettings Class Reference

Inherits AZ::UserSettings.

Public Member Functions

 AZ_RTTI (AssetEditorWidgetUserSettings, "{382FE424-4541-4D93-9BA4-DE17A6DF8676}", AZ::UserSettings)
 
 AZ_CLASS_ALLOCATOR (AssetEditorWidgetUserSettings, AZ::SystemAllocator)
 
void AddRecentPath (const AZStd::string &recentPath)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZStd::string m_lastSavePath
 
AZStd::vector< AZStd::string > m_recentPaths
 

The documentation for this class was generated from the following file: