Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::AssetFileDebugInfo Class Reference

Public Member Functions

 AZ_TYPE_INFO (AssetFileDebugInfo, "{1F7C8B0E-4403-49CA-A11F-ACBA05BEBF6A}")
 
 AZ_CLASS_ALLOCATOR (AssetFileDebugInfo, AZ::SystemAllocator)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZ::Data::AssetId m_assetId
 
AZStd::string m_assetRelativePath
 
AZ::IO::SizeType m_fileSize = 0
 
AZStd::set< AZ::Data::AssetId > m_filesThatReferenceMe
 

The documentation for this class was generated from the following file: