Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::ComponentAssetMimeData Class Reference

Public Member Functions

 AZ_RTTI (ComponentAssetMimeData, "{39C0AF31-9CC2-4E98-0E27-8025D15F4DF5}")
 
 AZ_CLASS_ALLOCATOR (ComponentAssetMimeData, AZ::SystemAllocator)
 
 ComponentAssetMimeData (AZ::Uuid classId, AZ::Data::AssetId assetId)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZ::Data::AssetId m_assetId
 
AZ::Uuid m_classId
 

The documentation for this class was generated from the following file: