#include <EditorAnimationSystemRequestBus.h>
Inherits AZ::EBusTraits.
|
| enum | AnimationSystem { EMotionFX
, CryAnimation
} |
| |
This bus allows you to make editor specific requests of the Animation System
◆ IsSystemActive()
| virtual bool AzToolsFramework::EditorAnimationSystemRequests::IsSystemActive |
( |
AnimationSystem |
systemType | ) |
|
|
inlinevirtual |
Determines if the given animation system is active
- Parameters
-
| systemType | the type of system to query for |
The documentation for this class was generated from the following file:
- Code/Framework/AzToolsFramework/AzToolsFramework/API/EditorAnimationSystemRequestBus.h