Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::EditorAssetMimeData Class Reference

Public Member Functions

 AZ_RTTI (EditorAssetMimeData, "{844742CD-7D34-4ED0-B798-396A6C0530BF}")
 
 AZ_CLASS_ALLOCATOR (EditorAssetMimeData, AZ::SystemAllocator)
 
 EditorAssetMimeData (AZ::Data::AssetId assetId, AZ::Data::AssetType assetType)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZ::Data::AssetId m_assetId
 
AZ::Data::AssetType m_assetType
 

The documentation for this class was generated from the following file: