Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::EditorDisabledCompositionRequests Class Referenceabstract

Inherits AZ::ComponentBus.

Public Member Functions

virtual void GetDisabledComponents (AZStd::vector< AZ::Component * > &components)=0
 
virtual void AddDisabledComponent (AZ::Component *componentToAdd)=0
 
virtual void RemoveDisabledComponent (AZ::Component *componentToRemove)=0
 
virtual bool IsComponentDisabled (const AZ::Component *component)=0
 

The documentation for this class was generated from the following file: