Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::EditorWindowUIRequests Class Reference

Inherits AZ::EBusTraits.

Public Types

using Bus = AZ::EBus< EditorWindowUIRequests >
 

Public Member Functions

virtual void SetEditorUiEnabled (bool enable)
 Enable/Disable the Editor UI.
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple
 

The documentation for this class was generated from the following file: