Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::EntityOutlinerCacheNotifications Class Reference

#include <EntityOutlinerCacheBus.h>

Inherits AZ::EBusTraits.

Public Member Functions

virtual void EntityCacheChanged (const AZ::EntityId &)
 
virtual void EntityCacheSelectionRequest (const AZ::EntityId &)
 
virtual void EntityCacheDeselectionRequest (const AZ::EntityId &)
 

Detailed Description

Messages dispatched when an entity has sustained changes that require it be redrawn in the outliner.

Member Function Documentation

◆ EntityCacheChanged()

virtual void AzToolsFramework::EntityOutlinerCacheNotifications::EntityCacheChanged ( const AZ::EntityId &  )
inlinevirtual

The entity has changed in such a way that its outliner representation has changed and should be redrawn invalidate now is true if the item needs to be redrawn immediately.

◆ EntityCacheDeselectionRequest()

virtual void AzToolsFramework::EntityOutlinerCacheNotifications::EntityCacheDeselectionRequest ( const AZ::EntityId &  )
inlinevirtual

The outliner cache item associated with the given entity has been deselected and is requesting that the a notification be sent to the tree view. These requests should be handled, considered, and either acted on or queued

◆ EntityCacheSelectionRequest()

virtual void AzToolsFramework::EntityOutlinerCacheNotifications::EntityCacheSelectionRequest ( const AZ::EntityId &  )
inlinevirtual

The outliner cache item associated with the given entity has been selected and is requesting that a notification be sent to the tree view. These requests should be handled, considered, and either acted on or queued


The documentation for this class was generated from the following file: