Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::PerforceSettingResult Class Reference

Public Member Functions

void UpdateSettingInfo (const AZStd::string &value)
 

Public Attributes

SourceControlSettingCallback m_callback = nullptr
 
SourceControlSettingInfo m_settingInfo
 

The documentation for this class was generated from the following file: