Open 3D Engine AzToolsFramework API Reference
26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions
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Public Attributes
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AzToolsFramework::PerforceSettingResult Class Reference
Public Member Functions
void
UpdateSettingInfo
(const AZStd::string &value)
Public Attributes
SourceControlSettingCallback
m_callback
= nullptr
SourceControlSettingInfo
m_settingInfo
The documentation for this class was generated from the following file:
Code/Framework/AzToolsFramework/AzToolsFramework/SourceControl/
PerforceComponent.h
AzToolsFramework
PerforceSettingResult
Generated on Tue May 26 2026 21:02:29 for Open 3D Engine AzToolsFramework API Reference by
1.9.8