Inherits AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor.
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static void | Reflect (AZ::ReflectContext *context) |
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◆ SerializationFormats
The format the remaining spawnables are going to be stored in.
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| Binary | Binary is generally preferable for performance.
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| Text | Store in text format which is usually slower but helps with debugging.
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◆ Process()
| void AzToolsFramework::Prefab::PrefabConversionUtils::PrefabCatchmentProcessor::Process |
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PrefabProcessorContext & |
context | ) |
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overridevirtual |
The documentation for this class was generated from the following file:
- Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h