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| ScaleManipulators (const AZ::Transform &worldFromLocal) |
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void | InstallAxisLeftMouseDownCallback (const LinearManipulator::MouseActionCallback &onMouseDownCallback) |
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void | InstallAxisMouseMoveCallback (const LinearManipulator::MouseActionCallback &onMouseMoveCallback) |
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void | InstallAxisLeftMouseUpCallback (const LinearManipulator::MouseActionCallback &onMouseUpCallback) |
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void | InstallUniformLeftMouseDownCallback (const LinearManipulator::MouseActionCallback &onMouseDownCallback) |
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void | InstallUniformMouseMoveCallback (const LinearManipulator::MouseActionCallback &onMouseMoveCallback) |
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void | InstallUniformLeftMouseUpCallback (const LinearManipulator::MouseActionCallback &onMouseUpCallback) |
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| void | SetSpaceImpl (const AZ::Transform &worldFromLocal) override |
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| void | SetLocalTransformImpl (const AZ::Transform &localTransform) override |
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| void | SetLocalPositionImpl (const AZ::Vector3 &localPosition) override |
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| void | SetLocalOrientationImpl (const AZ::Quaternion &localOrientation) override |
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void | SetAxes (const AZ::Vector3 &axis1, const AZ::Vector3 &axis2, const AZ::Vector3 &axis3) |
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void | ConfigureView (float axisLength, const AZ::Color &axis1Color, const AZ::Color &axis2Color, const AZ::Color &axis3Color) |
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void | SetLineBoundWidth (float lineBoundWidth) |
| | Sets the bound width to use for the line/axis of a linear manipulator.
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| void | ProcessManipulators (const ManipulatorVisitCallback &) override |
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void | Register (ManipulatorManagerId manipulatorManagerId) |
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void | Unregister () |
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void | SetBoundsDirty () |
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void | AddEntityComponentIdPair (const AZ::EntityComponentIdPair &entityComponentIdPair) |
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void | RemoveEntityId (AZ::EntityId entityId) |
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void | RemoveEntityComponentIdPair (const AZ::EntityComponentIdPair &entityComponentIdPair) |
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bool | PerformingAction () |
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bool | Registered () |
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const AZ::Transform & | GetLocalTransform () const |
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const AZ::Transform & | GetSpace () const |
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const AZ::Vector3 & | GetNonUniformScale () const |
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void | SetSpace (const AZ::Transform &worldFromLocal) |
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void | SetLocalTransform (const AZ::Transform &localTransform) |
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void | SetLocalPosition (const AZ::Vector3 &localPosition) |
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void | SetLocalOrientation (const AZ::Quaternion &localOrientation) |
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void | SetNonUniformScale (const AZ::Vector3 &nonUniformScale) |
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| virtual void | RefreshView (const AZ::Vector3 &worldViewPosition) |
| | Refresh the Manipulator and/or View based on the current view position.
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| virtual void | DisplayFeedback (AzFramework::DebugDisplayRequests &debugDisplay, const AzFramework::CameraState &cameraState) |
| | Provide additional display feedback for an aggregate manipulator.
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ScaleManipulators is an aggregation of 3 linear manipulators for each basis axis who share the same transform, and a single linear manipulator at the center of the transform whose axis is world up (z).