Open 3D Engine AzToolsFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <EditorCameraBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
virtual void | OnViewportViewEntityChanged (const AZ::EntityId &) |
Handle this bus to be notified when the current editor viewport entity id changes
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inlinevirtual |
Handle this message to know when the current viewports view entity has changed
newViewId | the id of the entity the current view has switched to |