Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
LegacyFramework::LogComponentAPI Class Referenceabstract

#include <EditorFrameworkAPI.h>

Inherits AZ::EBusTraits.

Public Types

typedef AZ::EBus< LogComponentAPIBus
 

Public Member Functions

virtual void EnumWindowTypes (AZStd::vector< AZStd::string > &target)=0
 
virtual void RegisterWindowType (const AZStd::string &source)=0
 get me a list of all the types of windows we've seen
 

Static Public Attributes

static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Single
 

Detailed Description

This bus communicates TO the log component from the outside Its used to send queries to the log component itself.


The documentation for this class was generated from the following file: