Open 3D Engine AzToolsFramework API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions
|
List of all members
Ui::AssetEditorHeader Class Reference
Inherits QFrame.
Public Member Functions
AZ_CLASS_ALLOCATOR
(
AssetEditorHeader
, AZ::SystemAllocator)
AssetEditorHeader
(QWidget *parent=nullptr)
void
setName
(const QString &name)
void
setIcon
(const QIcon &icon)
The documentation for this class was generated from the following file:
Code/Framework/AzToolsFramework/AzToolsFramework/AssetEditor/
AssetEditorHeader.h
Ui
AssetEditorHeader
Generated on Wed Apr 23 2025 10:40:27 for Open 3D Engine AzToolsFramework API Reference by
1.12.0