Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::VertexContainerDisplay Namespace Reference

Utility functions for rendering vertex container indices. More...

Functions

template<typename Vertex >
void DisplayVertexContainerIndices (AzFramework::DebugDisplayRequests &debugDisplay, const AZ::FixedVertices< Vertex > &vertices, const AZ::Transform &transform, const AZ::Vector3 &nonUniformScale, bool selected, float textSize=DefaultVertexTextSize, const AZ::Color &textColor=DefaultVertexTextColor, const AZ::Vector3 &textOffset=DefaultVertexTextOffset)
 Displays all vertex container indices as text at the position of each vertex when selected.
 

Variables

const float DefaultVertexTextSize
 
const AZ::Color DefaultVertexTextColor
 
const AZ::Vector3 DefaultVertexTextOffset
 

Detailed Description

Utility functions for rendering vertex container indices.