Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::AssetBrowser::EBusAggregateAssetTypesIfBelongsToGroup Struct Reference

Public Member Functions

 EBusAggregateAssetTypesIfBelongsToGroup (const QString &group)
 
 EBusAggregateAssetTypesIfBelongsToGroup (const EBusAggregateAssetTypesIfBelongsToGroup &)=delete
 
EBusAggregateAssetTypesIfBelongsToGroupoperator= (const EBusAggregateAssetTypesIfBelongsToGroup &)=delete
 
void operator= (const AZ::Data::AssetType &assetType)
 

Public Attributes

AZStd::vector< AZ::Data::AssetType > values
 

The documentation for this struct was generated from the following file: