#include <EntityManipulatorCommand.h>
Public Member Functions | |
| State (AZ::u8 pivotOverrideBefore, const AZ::Transform &transformBefore) | |
| State (const State &)=default | |
| State & | operator= (const State &)=default |
| State (State &&)=default | |
| State & | operator= (State &&)=default |
Public Attributes | |
| AZ::Transform | m_transform = AZ::Transform::CreateIdentity() |
| AZ::u8 | m_pivotOverride = 0 |
State relevant to EntityManipulatorCommand before and after any kind of Entity manipulation.