Temporary manipulator frame used during selection.
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#include <EditorTransformComponentSelection.h>
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bool | HasTranslationOverride () const |
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bool | HasOrientationOverride () const |
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bool | HasTransformOverride () const |
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void | Reset () |
| | Clear all state associated with the frame.
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void | ResetPickedTranslation () |
| | Clear only picked translation state.
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void | ResetPickedOrientation () |
| | Clear only picked orientation state.
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AZStd::optional< AZ::Vector3 > | m_translationOverride |
| | Translation override, if set, reset when selection is empty.
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AZStd::optional< AZ::Quaternion > | m_orientationOverride |
| | Orientation override, if set, reset when selection is empty.
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Temporary manipulator frame used during selection.
The documentation for this struct was generated from the following file:
- Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.h