Open 3D Engine AzToolsFramework API Reference
26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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EBusFindAssetTypeByName Struct Reference
Public Member Functions
EBusFindAssetTypeByName
(const char *name)
AZ_FORCE_INLINE void
operator=
(const AZ::Data::AssetType &assetType)
AZ::Data::AssetType
GetAssetType
() const
bool
Found
() const
The documentation for this struct was generated from the following file:
Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/
EBusFindAssetTypeByName.h
EBusFindAssetTypeByName
Generated on Tue May 26 2026 21:02:29 for Open 3D Engine AzToolsFramework API Reference by
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