Open 3D Engine AzToolsFramework API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
LegacyFramework::ApplicationDesc Member List

This is the complete list of members for LegacyFramework::ApplicationDesc, including all inherited members.

ApplicationDesc(const char *name="Application", int argc=0, char **argv=nullptr) (defined in LegacyFramework::ApplicationDesc)LegacyFramework::ApplicationDesc
ApplicationDesc(const ApplicationDesc &other) (defined in LegacyFramework::ApplicationDesc)LegacyFramework::ApplicationDesc
m_applicationModule (defined in LegacyFramework::ApplicationDesc)LegacyFramework::ApplicationDesc
m_applicationName (defined in LegacyFramework::ApplicationDesc)LegacyFramework::ApplicationDesc
m_argc (defined in LegacyFramework::ApplicationDesc)LegacyFramework::ApplicationDesc
m_argv (defined in LegacyFramework::ApplicationDesc)LegacyFramework::ApplicationDesc
m_enableGUI (defined in LegacyFramework::ApplicationDesc)LegacyFramework::ApplicationDesc
m_enablePerforce (defined in LegacyFramework::ApplicationDesc)LegacyFramework::ApplicationDesc
m_enableProjectManager (defined in LegacyFramework::ApplicationDesc)LegacyFramework::ApplicationDesc
m_saveUserSettings (defined in LegacyFramework::ApplicationDesc)LegacyFramework::ApplicationDesc
m_shouldRunAssetProcessor (defined in LegacyFramework::ApplicationDesc)LegacyFramework::ApplicationDesc
operator=(const ApplicationDesc &other) (defined in LegacyFramework::ApplicationDesc)LegacyFramework::ApplicationDesc