Open 3D Engine AzToolsFramework API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
LegacyFramework::ApplicationDesc Struct Reference

Public Member Functions

 ApplicationDesc (const char *name="Application", int argc=0, char **argv=nullptr)
 
 ApplicationDesc (const ApplicationDesc &other)
 
ApplicationDescoperator= (const ApplicationDesc &other)
 

Public Attributes

void * m_applicationModule
 
bool m_enableGUI
 
bool m_enablePerforce
 
bool m_enableProjectManager
 
bool m_shouldRunAssetProcessor
 
bool m_saveUserSettings
 
int m_argc
 
char ** m_argv
 
char m_applicationName [AZ_MAX_PATH_LEN]
 

The documentation for this struct was generated from the following file: