Open 3D Engine AzToolsFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AzToolsFramework::ViewPaneOptions.
Additional Inherited Members | |
Public Member Functions inherited from AzToolsFramework::ViewPaneOptions | |
AZ_TYPE_INFO (ViewPaneOptions, "{E9FB803A-2A47-4BCF-8A50-AB4C9D73AED2}") | |
Public Attributes inherited from AzToolsFramework::ViewPaneOptions | |
QRect | paneRect = QRect(50, 50, 1000, 800) |
default size/position of the view pane, if no previous state is saved | |
Qt::DockWidgetArea | preferedDockingArea = Qt::NoDockWidgetArea |
default docking area to place the view pane in, if no previous state is saved | |
bool | isDeletable = true |
set to false if you want the view pane to hide on close, instead of being deleted | |
bool | isStandard = false |
for internal use; leave set to false | |
bool | showInMenu = true |
set to false if you'd like to register a view pane and have it NOT appear under the Tools menu | |
bool | canHaveMultipleInstances = false |
ignored; left for backwards code compatibility | |
int | viewportType = -1 |
for internal use; leave set to -1 | |
bool | isPreview = false |
indicates if a view pane is still pre-release | |
QKeySequence | shortcut |
default shortcut to allow the user to open the view pane | |
int | builtInActionId = -1 |
for internal use; leave set to -1 | |
bool | isDockable = true |
set to false if the view pane should not be dockable; this can be necessary in certain cases, such as with QOpenGLWidgets | |
QString | optionalMenuText |
set this to the text you'd like to appear under the Tools menu; leave it blank to use the view pane name under the Tools menu instead | |
bool | isLegacy = false |
set this to true if you are marking this as a legacy (and likely to be deprecated) viewpane | |
bool | isLegacyReplacement = false |
set this to true if this is a viewpane to replace an older viewpane | |
QString | saveKeyName |
can be zero length; set this if you want to use a name other than the viewpane name set in RegisterViewPane. | |
bool | detachedWindow = false |
set to true if the view pane should use a detached, non-dockable widget. This is to workaround a problem with QOpenGLWidget on macOS. Currently this has no effect on other platforms. | |
bool | isDisabledInSimMode = false |
set to true if the view pane should not be openable from level editor menu when editor is in simulation mode. | |
bool | showOnToolsToolbar = false |
set to true if the view pane should create a button on the tools toolbar to open/close the pane | |
AZStd::string | toolbarIcon |
path to the icon to use for the toolbar button - only used if showOnToolsToolbar is set to true | |
bool | isDisabledInComponentMode = true |
set to false if the view pane should remain enabled during component mode | |
bool | isDisabledInImGuiMode = true |
set to false if the view pane should remain enabled during imgui mode | |