Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::DdsFile, including all inherited members.
DdsFile() (defined in AZ::DdsFile) | AZ::DdsFile | |
DoesSupportFormat(RHI::Format format) (defined in AZ::DdsFile) | AZ::DdsFile | static |
GetFormat() (defined in AZ::DdsFile) | AZ::DdsFile | |
GetMipLevels() (defined in AZ::DdsFile) | AZ::DdsFile | |
GetSize() (defined in AZ::DdsFile) | AZ::DdsFile | |
SetAsCubemap() (defined in AZ::DdsFile) | AZ::DdsFile | |
SetAsVolumeTexture() (defined in AZ::DdsFile) | AZ::DdsFile | |
SetFormat(RHI::Format format) (defined in AZ::DdsFile) | AZ::DdsFile | |
SetMipLevels(uint32_t mipLevels) (defined in AZ::DdsFile) | AZ::DdsFile | |
SetSize(RHI::Size size) (defined in AZ::DdsFile) | AZ::DdsFile | |
WriteFile(const AZStd::string &filePath, const DdsFileData &ddsFiledata) (defined in AZ::DdsFile) | AZ::DdsFile | static |
WriteHeaderToStream(AZ::IO::GenericStream &stream) (defined in AZ::DdsFile) | AZ::DdsFile | |
~DdsFile() (defined in AZ::DdsFile) | AZ::DdsFile |