Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::Metal::BufferPoolResolver, including all inherited members.
AZ_CLASS_ALLOCATOR(BufferPoolResolver, AZ::SystemAllocator) (defined in AZ::Metal::BufferPoolResolver) | AZ::Metal::BufferPoolResolver | |
AZ_RTTI(BufferPoolResolver, "{ECC51B75-62AD-4C86-8CAB-D6B492BD2340}", Base) (defined in AZ::Metal::BufferPoolResolver) | AZ::Metal::BufferPoolResolver | |
AZ_RTTI(ResourcePoolResolver, "{CCA67B06-218B-4727-BD86-A754DCBCA200}", RHI::ResourcePoolResolver) (defined in AZ::Metal::ResourcePoolResolver) | AZ::Metal::ResourcePoolResolver | |
AZ_RTTI(ResourcePoolResolver, "{2468216A-46EF-483C-9D0D-66F2EFC937BD}") (defined in AZ::RHI::ResourcePoolResolver) | AZ::RHI::ResourcePoolResolver | |
BufferPoolResolver(Device &device, const RHI::BufferPoolDescriptor &descriptor) (defined in AZ::Metal::BufferPoolResolver) | AZ::Metal::BufferPoolResolver | |
Compile() override | AZ::Metal::BufferPoolResolver | virtual |
Deactivate() override | AZ::Metal::BufferPoolResolver | virtual |
GetDevice() const (defined in AZ::Metal::ResourcePoolResolver) | AZ::Metal::ResourcePoolResolver | inline |
m_device (defined in AZ::Metal::ResourcePoolResolver) | AZ::Metal::ResourcePoolResolver | protected |
MapBuffer(const RHI::BufferMapRequest &request) | AZ::Metal::BufferPoolResolver | |
OnResourceShutdown(const RHI::Resource &resource) override | AZ::Metal::BufferPoolResolver | virtual |
Resolve(CommandList &commandList) const override | AZ::Metal::BufferPoolResolver | virtual |
ResourcePoolResolver(Device &device) (defined in AZ::Metal::ResourcePoolResolver) | AZ::Metal::ResourcePoolResolver | inline |
~ResourcePoolResolver()=default (defined in AZ::RHI::ResourcePoolResolver) | AZ::RHI::ResourcePoolResolver | virtual |