Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for AZ::PrecompiledShaderBuilder, including all inherited members.
AZ_TYPE_INFO(PrecompiledShaderBuilder, "{50D3185B-489C-4C8E-84DC-F99A75FDB72F}") (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder | |
CreateJobs(const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) const (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder | |
Extension (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder | static |
PrecompiledShaderBuilder()=default (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder | |
ProcessJob(const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) const (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder | |
RegisterBuilder() | AZ::PrecompiledShaderBuilder | |
ShutDown() override (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder | |
~PrecompiledShaderBuilder()=default (defined in AZ::PrecompiledShaderBuilder) | AZ::PrecompiledShaderBuilder |