This is the complete list of members for AZ::RHI::CommandList, including all inherited members.
| BeginPredication(const DeviceBuffer &buffer, uint64_t offset, PredicationOp operation)=0 | AZ::RHI::CommandList | pure virtual |
| BuildBottomLevelAccelerationStructure(const RHI::DeviceRayTracingBlas &rayTracingBlas)=0 | AZ::RHI::CommandList | pure virtual |
| BuildTopLevelAccelerationStructure(const RHI::DeviceRayTracingTlas &rayTracingTlas, const AZStd::vector< const RHI::DeviceRayTracingBlas * > &changedBlasList)=0 | AZ::RHI::CommandList | pure virtual |
| CompactBottomLevelAccelerationStructure(const RHI::DeviceRayTracingBlas &sourceBlas, const RHI::DeviceRayTracingBlas &compactBlas)=0 | AZ::RHI::CommandList | pure virtual |
| DefaultShadingRateCombinators | AZ::RHI::CommandList | static |
| EndPredication()=0 | AZ::RHI::CommandList | pure virtual |
| QueryBlasCompactionSizes(const AZStd::vector< AZStd::pair< RHI::DeviceRayTracingBlas *, RHI::DeviceRayTracingCompactionQuery * > > &blasToQuery)=0 | AZ::RHI::CommandList | pure virtual |
| ResetTotalSubmits() | AZ::RHI::CommandList | inline |
| SetFragmentShadingRate(ShadingRate rate, const ShadingRateCombinators &combinators=DefaultShadingRateCombinators)=0 | AZ::RHI::CommandList | pure virtual |
| SetScissor(const Scissor &scissor) | AZ::RHI::CommandList | inline |
| SetScissors(const Scissor *scissors, uint32_t count)=0 | AZ::RHI::CommandList | pure virtual |
| SetShaderResourceGroupForDispatch(const DeviceShaderResourceGroup &shaderResourceGroup)=0 | AZ::RHI::CommandList | pure virtual |
| SetShaderResourceGroupForDraw(const DeviceShaderResourceGroup &shaderResourceGroup)=0 | AZ::RHI::CommandList | pure virtual |
| SetSubmitRange(const SubmitRange &submitRange) | AZ::RHI::CommandList | inline |
| SetViewport(const Viewport &viewport) | AZ::RHI::CommandList | inline |
| SetViewports(const Viewport *viewports, uint32_t count)=0 | AZ::RHI::CommandList | pure virtual |
| Submit(const DeviceCopyItem ©Item, uint32_t submitIndex=0)=0 | AZ::RHI::CommandList | pure virtual |
| Submit(const DeviceDrawItem &drawItem, uint32_t submitIndex=0)=0 | AZ::RHI::CommandList | pure virtual |
| Submit(const DeviceDispatchItem &dispatchItem, uint32_t submitIndex=0)=0 | AZ::RHI::CommandList | pure virtual |
| Submit(const DeviceDispatchRaysItem &dispatchRaysItem, uint32_t submitIndex=0)=0 | AZ::RHI::CommandList | pure virtual |
| UpdateBottomLevelAccelerationStructure(const RHI::DeviceRayTracingBlas &rayTracingBlas)=0 | AZ::RHI::CommandList | pure virtual |
| ValidateSubmitIndex(uint32_t submitIndex) | AZ::RHI::CommandList | inline |
| ValidateTotalSubmits(const ScopeProducer *scopeProducer) | AZ::RHI::CommandList |