#include <PipelineState.h>
Inherits AZ::RHI::MultiDeviceObject.
Public Member Functions | |
| AZ_CLASS_ALLOCATOR (PipelineState, AZ::SystemAllocator, 0) | |
| AZ_RTTI (PipelineState, "77B85640-C2E2-4312-AD67-68FED421F84E", MultiDeviceObject) | |
| AZ_RHI_MULTI_DEVICE_OBJECT_GETTER (PipelineState) | |
| ResultCode | Init (MultiDevice::DeviceMask deviceMask, const PipelineStateDescriptor &descriptor, PipelineLibrary *pipelineLibrary=nullptr) |
| void | PreInitialize (MultiDevice::DeviceMask deviceMask) |
| Preinitializes a pipeline state to allow for safe usage with multi-threaded DrawPacket creation. | |
| PipelineStateType | GetType () const |
Public Member Functions inherited from AZ::RHI::MultiDeviceObject | |
| AZ_RTTI (MultiDeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) | |
| bool | IsInitialized () const |
| Returns whether the device object is initialized. | |
| AZ_FORCE_INLINE bool | IsDeviceSet (int deviceIndex) const |
| MultiDevice::DeviceMask | GetDeviceMask () const |
Public Member Functions inherited from AZ::RHI::Object | |
| AZ_RTTI (Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") | |
| void | SetName (const Name &name) |
| Sets the name of the object. | |
| const Name & | GetName () const |
| Returns the name set on the object by SetName. | |
| uint32_t | use_count () |
| Returns the current use count of the object. | |
Additional Inherited Members | |
Static Public Member Functions inherited from AZ::RHI::MultiDeviceObject | |
| template<typename T > | |
| static AZ_FORCE_INLINE void | IterateDevices (MultiDevice::DeviceMask deviceMask, T callback) |
Protected Member Functions inherited from AZ::RHI::MultiDeviceObject | |
| void | Init (MultiDevice::DeviceMask deviceMask) |
| The derived class should call this method to assign the device. | |
| template<typename T > | |
| AZ_FORCE_INLINE void | IterateDevices (T callback) |
| Helper method that will iterate over all selected devices and call the provided callback. | |
| template<typename T , typename U > | |
| AZ_FORCE_INLINE decltype(auto) | IterateObjects (U callback) |
| template<typename T , typename U > | |
| AZ_FORCE_INLINE decltype(auto) | IterateObjects (U callback) const |
| template<typename T > | |
| AZ_FORCE_INLINE Ptr< T > | GetDeviceObject (int deviceIndex) const |
Protected Member Functions inherited from AZ::RHI::Object | |
| void | add_ref () const |
| void | release () const |
Protected Attributes inherited from AZ::RHI::MultiDeviceObject | |
| AZStd::unordered_map< int, Ptr< DeviceObject > > | m_deviceObjects |
| A map of all device-specific objects, indexed by the device index. | |
Protected Attributes inherited from AZ::RHI::Object | |
| AZStd::atomic_int | m_useCount = 0 |
PipelineState is a multi-device class (representing a DevicePipelineState on multiple devices). It holds a map of device-specific DevicePipelineState objects, which can be addressed with a device index. The class is initialized with a device mask (1 bit per device), which initializes one DevicePipelineState for each bit set and stores them in a map. The API then forwards all calls to the all device-specific DevicePipelineState objects by iterating over them and forwarding the call. A device-specific DevicePipelineState can be accessed by calling GetDevicePipelineState with the corresponding device index
| ResultCode AZ::RHI::PipelineState::Init | ( | MultiDevice::DeviceMask | deviceMask, |
| const PipelineStateDescriptor & | descriptor, | ||
| PipelineLibrary * | pipelineLibrary = nullptr |
||
| ) |
Initializes a pipeline state (either graphics, compute or ray tracing), associated with the all devices selected in the deviceMask, using the provided descriptor. The initialization call is forwarded to the respective device- and descriptor-specific method.
| descriptor | Can be either PipeLineStateDescriptorForDraw, PipeLineStateDescriptorForDispatch or PipeLineStateDescriptorForRayTracing |
| pipelineLibrary | An optional pipeline library used to de-duplicate and cache the internal platform pipeline state data, reducing compilation and memory cost. It can be left null. |