Inherits AZ::RHI::ResourcePoolDescriptor.
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static void | Reflect (AZ::ReflectContext *context) |
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static void | Reflect (AZ::ReflectContext *context) |
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RHI::ConstPtr< ShaderResourceGroupLayout > | m_layout |
| | [Not Serialized] The resource group layout shared by all resource groups in the pool.
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ShaderResourceGroupUsage | m_usage = ShaderResourceGroupUsage::Persistent |
| | The usage type used to update resource groups.
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| AZ::u64 | m_budgetInBytes = 0 |
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MultiDevice::DeviceMask | m_deviceMask = MultiDevice::AllDevices |
| | The device mask used to create resources from this pool.
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The documentation for this class was generated from the following file:
- Gems/Atom/RHI/Code/Include/Atom/RHI.Reflect/ShaderResourceGroupPoolDescriptor.h