#include <DescriptorSetAllocator.h>
Inherits AZ::RHI::DeviceObject.
Classes | |
struct | Descriptor |
Public Member Functions | |
AZ_CLASS_ALLOCATOR (DescriptorSetAllocator, AZ::SystemAllocator) | |
RHI::ResultCode | Init (const Descriptor &descriptor) |
RHI::Ptr< ObjectType > | Allocate (DescriptorSetLayout &layout) |
void | DeAllocate (RHI::Ptr< ObjectType > descriptor) |
void | Collect () |
void | Shutdown () override |
Clears the current bound device to null. | |
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AZ_RTTI (DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) | |
bool | IsInitialized () const |
Returns whether the device object is initialized. | |
Device & | GetDevice () const |
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AZ_RTTI (Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") | |
void | SetName (const Name &name) |
Sets the name of the object. | |
const Name & | GetName () const |
Returns the name set on the object by SetName. | |
uint32_t | use_count () |
Returns the current use count of the object. | |
Additional Inherited Members | |
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void | Init (Device &device) |
The derived class should call this method to assign the device. | |
void | Shutdown () override |
Clears the current bound device to null. | |
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void | add_ref () const |
void | release () const |
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AZStd::atomic_int | m_useCount = 0 |
Allocator for creating descriptor sets. Each descriptor set is allocated from a descriptor set pool. When the pool can't allocate more descriptor sets we create a new pool. We use the return value from Vulkan to check if the pool ran out of memory and we need to create a new one. A DescriptorSetAllocator is used to generate new descriptor set pools when needed.
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overridevirtual |
Clears the current bound device to null.
Reimplemented from AZ::RHI::DeviceObject.