Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
HeapMemoryTransfer (const HeapMemoryTransfer &) | |
HeapMemoryTransfer & | operator= (const HeapMemoryTransfer &) |
Public Attributes | |
AZStd::atomic_size_t | m_bytesPerFrame = {0} |
Memory transferred in bytes, reset on a regular cycle (e.g. per frame). | |
size_t | m_accumulatedInBytes = 0 |
Memory transferred in bytes, accumulated across heap / pool lifetime. | |